#include "Lighty.h"
#include <SDL.h>


int main(int argc, char* args[]){
	
  if(Lighty_Init::Audio()==1){
  
    Lighty_PrintDebug("Lighty_Init failed !");
    return 1;
  
  }
  
  Lighty_NewWindow(600, 500);
  bool quit = false;
  
  while(!quit){
  
    SDL_Event e;
    SDL_WaitEvent(&e);
    
    if(e.type==SDL_QUIT){
    
      quit=true;
    
    }
    
  }
  
  Lighty_Quit::All();
  Lighty_CloseWindow();
  return 0;
	
}
